13.锁定body子图层,新建图层colorize图层,用钢笔工具画出大概的笔触路径,运用同样的笔触样式,在Stroke面板中加粗轮廓的粗细。设定轮廓色为红色,并对笔刷对象执行高斯模糊滤镜,让笔触的外观有自然晕染的效果。(图F-13所示)
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